Niueyjara Folklore

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Revision as of 04:23, 21 September 2022 by fandom>MrMuninn (→‎Creatures)
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Niueyjara Folklore is complicated with different clans having different beliefs and rituals based around them, what is true for one clan may not hold true for another

Creatures

  • Dragons - Large winged reptilians,
  • Kilvorens - Small women that eat the dirt off of the shoes of children,
  • Nantaks - Frog like beings that live inside the caverns and feed off the souls of the dead; they are frightened of leeks and can be kept at bay with them. Due to the funerary practices in Nongba some people have begun to believe that they originate in the waters surrounding the island, this has caused increased distaste for the so called primitives in the more religious segments of the population.
  • Cravik - Creators of all sea life and consider all sea life to be their children. According to some legends they made a deal with a loaman to allow the life from the sea to be carried onto land and the led to the creation of the first plants and animals.Playful sea serpents that free crabs from crab traps and replace them with wooden replica
  • Krogen - Small families of winged scaly people, deliver the blessings of The Dragon
  • Kjoi Erlason - Comes of the summer solstice, steaks naughty children on wooden pikes unless they leave out a bowl of rice and beans. He takes the bowl as payment and dumps the rice and beans for the children to clean up. Was originally a guard captain until a child framed him for cutting down a eucalyptus tree. After a short trial he was exiled, Kjoi then swore revenge on all wicked children in the world.
  • Loaman - Agricultural spirits that ensure good harvest in return for gifts of crab legs and yellow wine, villages often have everyone pitch in to afford the crabs once the planting season is finished. The festival of sacrifice takes three days during which people eat the rest of the crab and drink liberally.
  • Fluron - Mischievous spirit that takes children’s school assignments and replaces the grades with worse ones
  • Leurvian - Spirits of the forest, after most of the forest were cut down they began to inhabit wooden structures and punish people who were wasteful
  • Dvergur - Tall people said to live in the caves of the desert. Legends say they wield powerful magic and have lifespans that far exceed that of a human. They live in long vertical shafts filled with books and use fireflies as light sources. Several expeditions have been launched to find their great libraries, but all have come up short leading to the belief that they use their magic to hide their cavernous homes.
  • Dadyen - Magical deer like creatures that are black and covered in blue spots. They come once every hundred years and congregate at the bone fields, once there one member of the royal family sacrifices the Dadyen followed by themself to The Dragon in order to maintain the closer of the two eyes.
  • Andean - Spirits of the honored dead, they watch over the Siufotur and can be prayed to for things ranging from good luck when asking out a crush to the slow and painful death of an enemy. One legend even tells of how the Andean unleashed a frightening creature known as a goose upon one unfortunate soul who asked them to name a city after his father, Detroit Columbiason of clan Plogen. Several key members of prominent families have been singled out as especially powerful Andean in certain areas and are prayed to by all siufotur, not just their living descendants. The most recent of these figures was Vidar Astridson of Clan Erak, who is often prayed to for levelheadedness when dealing with foreigners.
  • Geese - Demonic creatures of chaos from the spiritual realms, in all of history only one has ever been released to the world. Despite this limited exposure none shall ever forget the horror that could befall the land again at any moment.
  • Kelpie - a variation of the undead, sailors who didn't receive an honorable burial due to being lost at sea, try to force others to share their fate either by luring them in with a tainted song or calling upon the rains to flood the waters when children are playing in or near them. They often move from their ocean graves into rivers and lakes. Once the network of dams were constructed this practice largely stopped. Many sailors dislike voyages to Nongba due to their funerary practices creating virtual armies of Kelpie.
  • Ninph - An Immortal female demon found in the forests of Niufotur. They largely resemble a human from the front but from the back one can see a crevice in their back that shows their hollow insides as well as a tail like that of a churg. Those who interact with them are almost always changed into shells of their former selves as the Ninph takes much of their soul to attempt to fill the void within. Some legends of Clan Skogan say that if you manage to get a Ninph to fall in love with you and marry then they will lose their tale and their void will be filled, but they will lose their immortal nature.
  • Noggen - The spirits of those that died during the incident that created the ruins of the dragon’s fury, they will infect those that approach the ruins and slowly sap the life out of them in a vain attempt to return themselves to life. The entire region is avoided by all but the most foolhardy thrillseekers. The sole exception to this rule is the brave few who entered into the regioning following The Dragon’s Judgment and built protective barriers to protect the nearby cities.
  • Krond - Small mischievous humanlike creatures with goat horns and ears, like to impersonate people and other beings and make people do things for their amusement. Due to the hallucinations of Yyme they are thought to be prevalent in Utila and the source of the crab worship on the island.